You are cordially invited to be dinner.
The Feast is a horror rogue-lite sandbox. You've been kidnapped and taken to a private island where a grisly celebration is underway. Use stealth, the environment, and your enemies' tools and behaviors to fight back and escape.
If you're captured, you will be eaten - and your captors will grow stronger. But you're not the only victim: find and rescue allies, and when you fall, you'll continue the fight as one of them.
Grow the resistance, hunt down the monstrous aristocrats who rule the island, and burn the beastly bacchanal to the ground.
The Feast is in early development by Tim Conkling (game design + code) and Jon Demos (game design + art).